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Abstract:
For the problems of multidisciplinary and multiobjective design and decision, a novel method was given using game theory and flexibility mechanism to model and solve the problems. The coupling relations among disciplines or targets were presented by mixed game, and the mixed game model framework and the corresponding solving methods were proposed. Considering the influences of uncertainty and changes, in order to make the design and decision be flexible, the satisfaction function of performance was introduced to express the flexible design requirements, and the flexible range solutions of design variables were sought rather than a point solution to increase product flexibility. The flexible range solutions were in the feasible design spaces, where every discipline's performances were satisfactory and close to the expected values and had good stability. Probabilistic representation was used to model the corresponding design performance changes, and design preference index (DPI) was introduced to evaluate the flexible design. Finally, a gear reducer design example was given to verify the feasibility and effectiveness of the proposed method. © 2017, China Mechanical Engineering Magazine Office. All right reserved.
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China Mechanical Engineering
ISSN: 1004-132X
Year: 2017
Issue: 15
Volume: 28
Page: 1854-1861
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ESI Highly Cited Papers on the List: 0 Unfold All
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30 Days PV: 1
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