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With the burgeoning growth of the e-sports industry, there has been a rapid proliferation of gaming videos on online platforms. Simultaneously, this surge undoubtedly presents significant challenges to the encoding of game videos. However, the recurring characteristic of gaming videos is not efficiently studied in the current standardization, such as Versatile Video Coding (VVC). Based on these observations, our general framework, utilizing the Structural SIMilarity index metric (SSIM), Hash SIMilarity index metric (HSIM), and Hash Matrix SIMilarity index metric (HMSIM), identifies recurring video clips and adjusts the reference frame of the first frame. Additionally, we analyze recurring patterns in different resolutions and types, proposing our Scene Adaptation (SA) optimization algorithm, which integrates SSIM, HSIM, and HMSIM to adapt to various resolutions and scenes. Experimental results show that the proposed approach can achieve a -4.71 % Bjontegaard Delta Bit Rate (BDBR) and 1.00% Time Save (TS), outperforming the benchmark. © 2024 IEEE.
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Year: 2024
Page: 1268-1272
Language: English
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ESI Highly Cited Papers on the List: 0 Unfold All
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