• Complex
  • Title
  • Keyword
  • Abstract
  • Scholars
  • Journal
  • ISSN
  • Conference
成果搜索

author:

Gao, Kai (Gao, Kai.) [1] | He, Jun (He, Jun.) [2] (Scholars:何俊) | Qi, Yi (Qi, Yi.) [3]

Indexed by:

EI Scopus

Abstract:

Many three-dimensional (3D) games possess sophisticated gaming worlds and most of such worlds are constructed via a 3D triangle mesh, including landform, buildings, vegetation and other static objects. Some games focusing on natural outdoor environments, such as many RPG (Role-playing game) and MOBA (Multiplayer Online Battle Arena) games, adopt the height filed to demonstrate a landform, while some games focusing on indoor types, such as many FPS (First Person Shooting), TPS (Third Personal Shooting Game) and ACT (Action Game), build basic indoor environments via a constructive solid geometry (CGD) technology. Since the unprecedented success of Minecraft in 2009, the voxel has become another feasible manner to construct a gaming world. © 2018 IEEE.

Keyword:

Electronics engineering Electronics industry Landforms

Community:

  • [ 1 ] [Gao, Kai]Fuzhou University, Xiamen Academy of Arts Design, Xiamen, China
  • [ 2 ] [He, Jun]Fuzhou University, Xiamen Academy of Arts Design, Xiamen, China
  • [ 3 ] [Qi, Yi]Fuzhou University, Xiamen Academy of Arts Design, Xiamen, China

Reprint 's Address:

Email:

Show more details

Version:

Related Keywords:

Related Article:

Source :

Year: 2018

Language: English

Cited Count:

WoS CC Cited Count:

SCOPUS Cited Count:

ESI Highly Cited Papers on the List: 0 Unfold All

WanFang Cited Count:

Chinese Cited Count:

30 Days PV: 0

Online/Total:145/10059754
Address:FZU Library(No.2 Xuyuan Road, Fuzhou, Fujian, PRC Post Code:350116) Contact Us:0591-22865326
Copyright:FZU Library Technical Support:Beijing Aegean Software Co., Ltd. 闽ICP备05005463号-1