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author:

Fang, Ying (Fang, Ying.) [1] | Liu, Qian (Liu, Qian.) [2] | Xu, Yiwen (Xu, Yiwen.) [3] (Scholars:徐艺文) | Guo, Yanmin (Guo, Yanmin.) [4] | Zhao, Tiesong (Zhao, Tiesong.) [5] (Scholars:赵铁松)

Indexed by:

EI Scopus SCIE

Abstract:

Emerging multimedia technologies significantly enhance the naturalness and immersion of human computer interaction. Currently, research on kinesthetic information has gained increasing attentions of multimedia community. However, effective interaction between kinesthetic and other multimedia signals remains a challenging task. In this paper, we propose a visual-kinesthetic interaction in Virtual Reality (VR) and real-world control tasks. First, we model the correlation between user's visual attention and kinesthetic positions under different tasks. Second, we utilize an attention-based Long Short-Term Memory network to predict the kinesthetic positions. Third, we build a VR system with robotic car control, which validates our model in VR interaction and control tasks. With a high task achievement rate, we envision the implementation of kinesthetic information in a more natural interaction system. The VR interaction system based on the proposed model can also provide guidance for the design of immersive robot teleoperation systems.

Keyword:

Haptics Human-Computer Interaction (HCI) Multimedia Virtual Reality (VR) Visual attention

Community:

  • [ 1 ] [Fang, Ying]Fuzhou Univ, Fujian Key Lab Intelligent Proc & Wireless Transmi, Fuzhou 350108, Fujian, Peoples R China
  • [ 2 ] [Xu, Yiwen]Fuzhou Univ, Fujian Key Lab Intelligent Proc & Wireless Transmi, Fuzhou 350108, Fujian, Peoples R China
  • [ 3 ] [Guo, Yanmin]Fuzhou Univ, Fujian Key Lab Intelligent Proc & Wireless Transmi, Fuzhou 350108, Fujian, Peoples R China
  • [ 4 ] [Zhao, Tiesong]Fuzhou Univ, Fujian Key Lab Intelligent Proc & Wireless Transmi, Fuzhou 350108, Fujian, Peoples R China
  • [ 5 ] [Zhao, Tiesong]Peng Cheng Lab, Shenzhen 518038, Guangdong, Peoples R China
  • [ 6 ] [Liu, Qian]Dalian Univ Technol, Dept Comp Sci & Technol, Dalian 116081, Liaoning, Peoples R China

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Source :

VIRTUAL REALITY

ISSN: 1359-4338

Year: 2023

Issue: 3

Volume: 27

Page: 2183-2193

4 . 4

JCR@2023

4 . 4 0 0

JCR@2023

ESI Discipline: COMPUTER SCIENCE;

ESI HC Threshold:32

JCR Journal Grade:1

CAS Journal Grade:3

Cited Count:

WoS CC Cited Count: 1

SCOPUS Cited Count: 1

ESI Highly Cited Papers on the List: 0 Unfold All

WanFang Cited Count:

Chinese Cited Count:

30 Days PV: 0

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