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author:

Yu, Ao (Yu, Ao.) [1] | Yang, Hui (Yang, Hui.) [2] | Feng, Cuiyang (Feng, Cuiyang.) [3] | Li, Yunbo (Li, Yunbo.) [4] | Zhao, Yang (Zhao, Yang.) [5] | Cheriet, Mohamed (Cheriet, Mohamed.) [6] | Vasilakos, Athanasios V. (Vasilakos, Athanasios V..) [7]

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EI

Abstract:

The metaverse presents a new Internet paradigm where individuals can engage in activities like play, work, and social interactions in an immersive virtual world. Empowered by edge computing technologies, users can seamlessly delve into this digital universe through ultra-fast rendering of virtual environments and efficient storage of character data. However, the large-scale social interaction of the metaverse could strain network bandwidth, exacerbating congestion on the existing edge computing framework. To address these challenges, we consider a human-centric edge collaboration architecture that allows edge nodes in the same social activities can collaborate to meet user needs. Moreover, we introduce a socially-aware traffic scheduling algorithm within this architecture to address the complex cross-edge resource allocation problem. By formulating the traffic scheduling problem as a Markov Decision Process (MDP) considering both network and social factors, we present a novel socially-aware deep reinforcement learning (DRL) algorithm tailored for this MDP. Extensive experiments demonstrate that our approach satisfies network performance during extreme burst traffic scenarios, effectively managing the dynamic social demands of the metaverse. © 1986-2012 IEEE.

Keyword:

Computer architecture Deep learning Digital storage Edge computing Job shop scheduling Markov processes Network architecture Reinforcement learning Rendering (computer graphics) Scheduling algorithms Virtual reality

Community:

  • [ 1 ] [Yu, Ao]Beijing University of Posts and Telecommunications, School of Electronic Engineering, Beijing; 100876, China
  • [ 2 ] [Yu, Ao]Kuaishou Technology Company, Ltd., Beijing; 100085, China
  • [ 3 ] [Yang, Hui]Beijing University of Posts and Telecommunications, School of Electronic Engineering, Beijing; 100876, China
  • [ 4 ] [Feng, Cuiyang]China University of Mining and Technology (Beijing), School of Management, Beijing; 100083, China
  • [ 5 ] [Li, Yunbo]China Mobile Research Institute, Beijing; 100053, China
  • [ 6 ] [Zhao, Yang]China Mobile Research Institute, Beijing; 100053, China
  • [ 7 ] [Cheriet, Mohamed]University of Quebec's École de Technologie Supérieure(ÉTS), Department of System Engineering, Montréal; QC; H3C 1K3, Canada
  • [ 8 ] [Vasilakos, Athanasios V.]Fuzhou University, College of Mathematics and Computer Science, Fuzhou; 350116, China
  • [ 9 ] [Vasilakos, Athanasios V.]University of Agder (UiA), Center for Ai Research (CAIR), Grimstad; 4879, Norway

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Source :

IEEE Network

ISSN: 0890-8044

Year: 2023

Issue: 6

Volume: 37

Page: 74-81

6 . 8

JCR@2023

6 . 8 0 0

JCR@2023

JCR Journal Grade:1

CAS Journal Grade:1

Cited Count:

WoS CC Cited Count:

SCOPUS Cited Count:

ESI Highly Cited Papers on the List: 0 Unfold All

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Chinese Cited Count:

30 Days PV: 0

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