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This paper describes the design of a distributed architecture to support an interactive, interoperable, and collaborative forest fire fighting simulation using High Level Architecture (HLA). Based on the Run-time Infrastructure (RTI) services which are specified in HLA and C++ application programming interface (API) of the RTI, The distributed virtual fire fighting environment provides a practical foundation to enhance interactivity, interoperability for distributed simulation.. Users can build new federation application by the way of the goal system reorganization. The key techniques, such as FOM/SOM design, system structure, running mechanism of simulation system are discussed. © Springer-Verlag Berlin Heidelberg 2006.
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ISSN: 0302-9743
Year: 2006
Volume: 3942 LNCS
Page: 1107-1111
Language: English
0 . 4 0 2
JCR@2005
Cited Count:
SCOPUS Cited Count: 1
ESI Highly Cited Papers on the List: 0 Unfold All
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Chinese Cited Count:
30 Days PV: 1
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